![]() Anchors, AnchorFriendlies, AnchorStickies, and AnchorStickyInvisibles should always be gb1 on a strand, because as far as I know, they don't have strands defined.Ģ.New strand mode is nice, make sure dragging from the middle of one ball to the middle of another works-only edge-to-edge now-and drawing the strand while you're creating it would be great.ģ.pipe verts maybe should auto-snap to be 90-degree angles - I don't think WOG likes anything other than 90-degree angle pipes.Ĥ.Mouse cursor isn't updated correctly-sometimes stays on size mode or something similarĥ.auto-material (maybe rock) for geometries to avoid crashing. You mentioned "Other special ball cases" in the forum topic. Not all of these are short-term needs, but eventually, it'd be nice if these changes happened sometime.ġ. I'm so excited! Thanks for the effort, DaB! I can't wait to try out the new version at home!ĮDIT: Now that I've made a level with it, I can tell you a few (hundred ) changes I'd like to see. To play your levels directly from WoG Editor you need the WoG v1.3 patch. Many error checks added to prevent WoG crashing when you run the level.īi-linear filtering added to all images (Much Improved Image Quality)Īllows Custom Pipe Types IMPORTANT Info for Windows Users: Includes all custom ball data (ball folders, xml files, images, sounds)Īutomatically creates xsl files for custom particle effects and custom materials goomod files in one click (maybe 2)įull recursive depandacy checking and optional inclusion in goomod files. Handles TEXT resources for signs and labels, with multi-line text dialog.Ĭreate. Show / Hide buttons for Cameras, ForceFields, Graphics, Geometry and Goos ![]() Orthogonal Moving and Aspect-Preserving ResizingĪll visual elements can be moved, resized and rotated graphically. "One-Shot" Set Music and Set LoopSound buttons Strand Mode : To easily add strands between Goos Import Images directly from files, no need to type the paths anymore New Toolbars for adding objects and adding Goos No more separate Select Mode and Move Mode Made and Verified Linux and Mac Compatible Improved: Resource file validation & CaSe correction (Windows only) Notable / Major Improvements since v0.5 Improved: Advice, Warnings and Critical errors better formatted works with multiple selectionsĬhange: Now loads animation names from files in anim folderĬhange: ball xml files now transferred "unmolested" from. New: Update Resources button now also refreshes the image cache.Īdded: tilecount attributes for scenelayer (require tilex/y to be true)Īdded: Tree Refreshing on load and make goomodĪdded: Cut, Copy, Paste, Delete. ![]() New: Show/Hide buttons for particles and labels New: Tabbed Windows with Dirty Status icons Intro, FAQ, Info and Reference Pages, Guides. ![]() Picking up where (nitro)zark(92) left off.Īiming to improve on his fine work, and rewrite bits that aren't quite so fine. It also integrates with World of Goo, allowing you to test the level you are editing by a simple button click." With WooGLE you can create new levels or tweak existing ones. "World of Goo Level Editor (aka WooGLE) is a level editor for the great puzzle game World of Goo.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |